Scepter is your only ranged weapon, useful for kiting mechanics like poison on Siax or flak on Sabetha while offering a bit of Might on the symbol.Greatsword provides an AoE pull and good mobility, useful on fights like Slothasor for pulling adds and dropping poisons.The auto chain also drops a symbol, providing a lot of healing and Protection for your subgroup. Hammer provides a knockback, immobilize, and, useful on fights like Samarog where pushing/CC is required.Other weapon variants sacrifice your Fury or Might generation, so make sure someone else is covering these boons before using! Sword also generates Fury to your subgroup with, and provides a teleport on a low cooldown, useful on fights like Matthias where you move around a lot.Key to a guardian's strength is its versatility, so be sure to read the skill and trait variants to know what you should be bringing. This build will usually be paired with a DPS-focused source of Alacrity, and it is especially popular in fractal groups as it doesn't have to give up any utility in order to provide healing. This build brings a massive amount of healing, and a wide range of defensive utility including Aegis, Protection, Resistance, Resolution, Stability, heavy condition cleanse, and projectile destruction. A Firebrand support build for raids and fractals, providing permanent Quickness and high Fury and Might uptime.
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